PARTO

PARTO is an industrial design exploration focused on redefining the handheld lighting experience through the lens of human-centered ergonomics. Moving away from the traditional "cylindrical tube" archetype, PARTO utilizes organic geometry and advanced material engineering to provide a tool that feels like a natural extension of the hand.

00

problem

Traditional flashlights often prioritize internal battery stacking over external human factors. This leads to several critical issues for professionals like engineers, DIYers, and designers who use tools for extended periods.

The journey of PARTO began with a deep dive into biomimicry and ergonomic foam modeling. The goal was simple: create a silhouette that the hand wants to hold.

Ideation & Anatomy: The process started with extensive sketching focused on the "V-space" between the thumb and forefinger. Early concepts drew inspiration from high-performance sporting equipment and power tools to find a balance between ruggedness and elegance.

Material Exploration: Through a series of foam mockups and 3D-printed iterations, the team explored various textures and volumes. We focused on how material finishing-such as matte polymers and textured grip zones-could enhance both the aesthetic appeal and the functional "grab-and-go" nature of the product.

Engineering the Prototype: Transitioning from form to reality, the internal architecture was engineered to house a high-intensity LED array while maintaining a slim, tapered profile. The final prototype showcases a seamless integration of branding and technical specifications, resulting in a flashlight that is as much a piece of professional gear as it is a statement of design intent.

year

2025

timeframe

18 days

tools

Blender 3D, ADRUINO IDE, Rhino 8, Adobe Illustrator

category

Personal Project

01

Defines the target user persona and identifies the ergonomic gap within the professional EDC (Every Day Carry) market.

02

Showcases the transition from mood-boarding organic textures to exploring form through rapid ideation sketching.

03

Details the technical dimensions, orthographic views, and the final "unboxed" packaging design system.

04

Documents the iterative physical prototyping stages, including internal hardware integration and the final high-fidelity model.

.say hello

i'm open for projects, feel free to email me to see how we can collaborate.

.say hello

i'm open for projects, feel free to email me to see how we can collaborate.

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